June 2020 Stable Release!
June 2020 Stable Release!
It has been 3 months since my last stable release and I am quite pleased with the improvements.
New exciting features since last stable release includes:
- 2 New unit types to control
- Beam Towers that can be placed anywhere on the map
- 4 new sectors and loads of changes to existing sectors
- New hard mode mechanics
- Unit control is significantly improved
- Tips during load screens
Biggest UI and Graphics improvements:
- Remote Commander is now in a fluid 60fps instead of 30fps
- Menu and Settings interface are greatly improved and now include sound settings
- Captains are visually redesigned
- Text on screen during game play is reduced and resized to allow for a more immersive experience
- New particle effects
Thank you all for your support and I hope you enjoy this new release! Please consider following the project so you can keep up with all the improvements moving forward. Thanks everyone!
P.S. Unfortunately more than half of my work since the last Stable Release is still unreleased as it is in bigger projects that are not playable at this time. I hope you stay tuned for the beginning stages of Project Fleet and Project Satellite in the coming months.
If you find bugs anywhere please comment on this page and let me know! I will fix them as soon as possible and make sure that if at all possible no save data will be lost in the update.
Files
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Remote Commander
Fast paced and unique Real Time Strategy game (in development).
Status | In development |
Author | JAT Games |
Genre | Strategy, Action |
Tags | Action-Adventure, Difficult, Fast-Paced, Futuristic, Real time strategy, Sci-fi, Top-Down |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- Windows updateJul 06, 2021
- 12_30_2020 Update (Mac only)Dec 30, 2020
- Update 11_28_20Nov 29, 2020
- Version for Mac Released!Nov 20, 2020
- Beta_7_10_20 UpdateJul 11, 2020
- Beta_7_1_20 NotesJul 01, 2020
- Beta_6_23_20 UpdateJun 24, 2020
- Beta_6_21_20 UpdateJun 21, 2020
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